Card Games and Physical Well-being: An Introduction to Poker (Four-Player Version)

2026-04-23

Chess and card games are good for physical and mental health

(Introducing several ways to play poker and mahjong)

Playing cards are inexpensive, portable, and can be played anywhere, regardless of the number of players or location. They offer various gameplay options and are suitable for all ages. Playing cards is a great pastime and form of relaxation; it promotes interpersonal communication, improves public morality, enhances memory, stimulates brain function, hones strategic thinking, cultivates character, fosters interest, and entertains the mind and body. There are many ways to play cards; here are a few interesting methods.

Group 1, Four

1. Forty points

Forty Points is the most common type of poker game. Players are divided into two teams, seated opposite each other, and play proceeds counter-clockwise. A deck of cards consists of 54 cards, including the Jokers. Within the same suit, the Ace is the highest, followed by K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, and 2. Each team starts with a 2, and a round is completed after the Ace is played; the first team to do so wins.

Before the cards are dealt, the cards are shuffled. Then, another group of people discards the cards, and then one person is chosen to deal the cards (this can be agreed upon verbally or by drawing cards; each of the four people draws one card, and the person with the highest card number deals the cards). The person who deals the cards draws cards first, and then each person takes one card in turn, counterclockwise, for a total of 12 rounds, meaning each person has 12 cards in their hand. The last 6 cards left are the bottom cards, which are then exchanged by the dealer.

There are two methods for determining the trump suit in the first round: one is by "bidding," where anyone who sees a 2 declares it as the trump suit, and any card of the same suit as the 2 becomes the trump suit. The player who declares the 2 becomes the dealer and has the right to exchange the 6 bottom cards. The other method is by drawing a card, where the player who opens the round randomly draws a card from the discard pile, turns it face up, and then inserts it back into the discard pile. Any card of the same suit as the drawn card becomes the trump suit, and the player who receives this drawn card becomes the dealer.

The Big Joker and Little Joker are always trumps. Additionally, if you play a 2, all 2s become trumps, and the same applies to other suits. If a particular suit is trump, then if you play a 2, that suit's 2 can beat any card except the Big and Little Jokers.

In the first round, the dealer (the contracting player) leads with a card, and each player follows suit by leading with a card. The suit of the first card must be matched with the next card played. If a player has no card of the same suit as the first card, they can play any other suit. Trump cards are higher than non-trump cards (all cards other than trump cards are considered non-trump cards). Playing a trump card to beat a non-trump card is called "killing" (or "escaping the non-trump card").

After a round is completed, the player who played the highest card in that round plays the first card of the next round. This cycle continues until all cards are played.

If the player who challenges in the twelfth round has the highest card, it is called "scooping the bottom".

In the 100-fold classification, K is usually worth 10 points, 10 is worth 10 points, and 5 is worth 5 points. Each suit has 25 points, and the four suits have a total of 100 points.

If the opposing party scores 40 points, they "take the stage" (i.e., become the new contracting party); 80 points advances one level (if they originally scored 5, they now score 6), and 100 points advances two levels. There are also cases where 60 points advances one level, 80 points advances two levels, and 100 points advances three levels. Points earned from "scoring the bottom" are doubled, i.e., 10 points become 20 points, and 20 points become 40 points.

If the declaring player fails to score 1 point in 12 rounds, it is called "shaving the head," and the declaring player must advance four levels (if they originally played 2, they now play 6); if the declaring player fails to score 20 points, the declaring player skips one level.

If one side makes a mistake (e.g., the player who leads has a card of the same suit but fails to follow suit), it's called "eating a fly," and that side has to move down one level, while the other side moves up one level. The same applies if the dealer swaps the bottom cards incorrectly (too many or too few).

If no one determines the trump suit after twelve rounds of cards are drawn, the trump suit is determined by flipping the bottom cards. The six bottom cards are revealed sequentially from top to bottom. Taking a 2 as an example, the first 2 revealed is the trump suit, and cards of the same suit are considered trumps. Cards below the 2 are not revealed. If there are no 2s, the highest-ranking card in the bottom cards is the trump suit, and cards of the same suit are considered trumps.

2. eighty

The basic gameplay of 80 points is the same as 40 points, with players sitting in two groups. However, since two decks of cards, totaling 108 cards, are used, and cards of the same suit appear in pairs, it is more exciting and intense than playing 40 points.

In the same suit, pairs are the highest (there are two pairs, three pairs, four pairs; the more pairs you have, the higher the ranking, and the harder it is to obtain). If player A plays a pair, players B, C, and D must play a pair if they have one. If player A has a pair, even if another player has a single pair with the same number of pairs and a higher number of points, they cannot beat it.

If a player plays a pair in a side suit, and another player plays a trump card to counter, the pair must also be a pair. The same applies to consecutive pairs; otherwise, they are invalid.

If two cards have the same value in the same round, the card played first has the higher rank.

The respondent scores 80 points to go on stage, 120 points to advance to level one, 160 points to level two, and 200 points to level three. Alternatively, 100 points can advance to level one, 120 points to level two, and so on.

If the respondent fails to obtain 40 points, the contracting party advances one level. If the respondent fails to obtain any points, the contracting party advances four levels.

The bottom cards for an 80-point game are 8 cards.

Everything else is the same as forty points.